vSMC
vSMC: Scalable Monte Carlo
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This is the complete list of members for vsmc::DispatchQueue< DispatchMain >, including all inherited members.
after(::dispatch_time_t when,::dispatch_block_t block) const | vsmc::DispatchQueueBase | inline |
after_f(::dispatch_time_t when, void *context,::dispatch_function_t f) const | vsmc::DispatchQueueBase | inline |
apply(std::size_t iterations, void(^block)(std::size_t)) const | vsmc::DispatchQueueBase | inline |
apply_f(std::size_t iterations, void *context, void(*work)(void *, std::size_t)) const | vsmc::DispatchQueueBase | inline |
async(::dispatch_block_t block) const | vsmc::DispatchQueueBase | inline |
async_f(void *context,::dispatch_function_t work) const | vsmc::DispatchQueueBase | inline |
barrier_async(::dispatch_block_t block) const | vsmc::DispatchQueueBase | inline |
barrier_async_f(void *context,::dispatch_function_t work) const | vsmc::DispatchQueueBase | inline |
barrier_sync(::dispatch_block_t block) const | vsmc::DispatchQueueBase | inline |
barrier_sync_f(void *context,::dispatch_function_t work) const | vsmc::DispatchQueueBase | inline |
DispatchObject(const ::dispatch_queue_t &object, bool retained) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
DispatchObject(const DispatchObject< ::dispatch_queue_t > &other) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
DispatchObject(DispatchObject< ::dispatch_queue_t > &&other) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
DispatchQueue() | vsmc::DispatchQueue< DispatchMain > | inline |
DispatchQueueBase(::dispatch_queue_t queue, bool retained) | vsmc::DispatchQueueBase | inlineprotected |
get_context() const | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
get_label() const | vsmc::DispatchQueueBase | inline |
get_specific(const void *key) const | vsmc::DispatchQueueBase | inline |
object() const | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
object(::dispatch_queue_tobj) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
operator=(const DispatchObject< ::dispatch_queue_t > &other) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
operator=(DispatchObject< ::dispatch_queue_t > &&other) | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
resume() const | vsmc::DispatchQueueBase | inline |
set_context(void *context) const | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
set_finalizer_f(::dispatch_function_t finalizer) const | vsmc::DispatchObject< ::dispatch_queue_t > | inline |
set_specific(const void *key, void *context,::dispatch_function_t destructor) const | vsmc::DispatchQueueBase | inline |
set_target_queue(const DispatchObject< DispatchType > &object) const | vsmc::DispatchQueueBase | inline |
set_target_queue(::dispatch_object_t object) const | vsmc::DispatchQueueBase | inline |
suspend() const | vsmc::DispatchQueueBase | inline |
sync(::dispatch_block_t block) const | vsmc::DispatchQueueBase | inline |
sync_f(void *context,::dispatch_function_t work) const | vsmc::DispatchQueueBase | inline |
~DispatchObject() | vsmc::DispatchObject< ::dispatch_queue_t > | inline |