vSMC
vSMC: Scalable Monte Carlo
vsmc::StateCL< StateSize, FPType, ID > Member List

This is the complete list of members for vsmc::StateCL< StateSize, FPType, ID >, including all inherited members.

build(const std::string &source, const std::string &flags, std::basic_ostream< CharT, Traits > &os)vsmc::StateCL< StateSize, FPType, ID >inline
build(const std::string &source, const std::string &flags=std::string())vsmc::StateCL< StateSize, FPType, ID >inline
build(const ::cl::Program &program, const std::string &flags, std::basic_ostream< CharT, Traits > &os)vsmc::StateCL< StateSize, FPType, ID >inline
build(const ::cl::Program &program, const std::string &flags=std::string())vsmc::StateCL< StateSize, FPType, ID >inline
build() const vsmc::StateCL< StateSize, FPType, ID >inline
build_id() const vsmc::StateCL< StateSize, FPType, ID >inline
cl_id typedefvsmc::StateCL< StateSize, FPType, ID >
copy(std::size_t N, const IntType *copy_from)vsmc::StateCL< StateSize, FPType, ID >inline
copy_configure()vsmc::StateCL< StateSize, FPType, ID >inline
copy_configure() const vsmc::StateCL< StateSize, FPType, ID >inline
copy_kernel()vsmc::StateCL< StateSize, FPType, ID >inline
copy_kernel() const vsmc::StateCL< StateSize, FPType, ID >inline
copy_post_processor()vsmc::StateCL< StateSize, FPType, ID >inline
copy_pre_processor()vsmc::StateCL< StateSize, FPType, ID >inline
create_kernel(const std::string &name) const vsmc::StateCL< StateSize, FPType, ID >inline
fp_type typedefvsmc::StateCL< StateSize, FPType, ID >
manager()vsmc::StateCL< StateSize, FPType, ID >inlinestatic
manager_type typedefvsmc::StateCL< StateSize, FPType, ID >
program() const vsmc::StateCL< StateSize, FPType, ID >inline
resize_state(std::size_t state_size)vsmc::StateCL< StateSize, FPType, ID >inline
size() const vsmc::StateCL< StateSize, FPType, ID >inline
size_type typedefvsmc::StateCL< StateSize, FPType, ID >
state_buffer() const vsmc::StateCL< StateSize, FPType, ID >inline
state_pack(size_type id) const vsmc::StateCL< StateSize, FPType, ID >inline
state_pack_type typedefvsmc::StateCL< StateSize, FPType, ID >
state_size() const vsmc::StateCL< StateSize, FPType, ID >inline
state_unpack(size_type id, const state_pack_type &pack)vsmc::StateCL< StateSize, FPType, ID >inline
StateCL(size_type N)vsmc::StateCL< StateSize, FPType, ID >inlineexplicit
update_state(::cl_mem_flags flag)vsmc::StateCL< StateSize, FPType, ID >inline
update_state(::cl_mem_flags flag, void *host_ptr)vsmc::StateCL< StateSize, FPType, ID >inline