vSMC  v3.0.0
Scalable Monte Carlo
arcsine_distribution.hpp
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2 // vSMC/include/vsmc/rng/arcsine_distribution.hpp
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31 
32 #ifndef VSMC_RNG_ARCSINE_DISTRIBUTION_HPP
33 #define VSMC_RNG_ARCSINE_DISTRIBUTION_HPP
34 
37 
38 namespace vsmc
39 {
40 
41 namespace internal
42 {
43 
44 template <typename RealType>
45 inline bool arcsine_distribution_check_param(RealType a, RealType b)
46 {
47  return a < b;
48 }
49 
50 } // namespace vsmc::internal
51 
54 template <typename RealType>
56 {
57  VSMC_DEFINE_RNG_DISTRIBUTION_2(Arcsine, arcsine, a, 0, b, 1)
59 
60  public:
61  result_type min() const { return a(); }
62 
63  result_type max() const { return b(); }
64 
65  void reset() {}
66 
67  private:
68  template <typename RNGType>
69  result_type generate(RNGType &rng, const param_type &param)
70  {
72 
73  result_type r = std::sin(const_pi_by2<result_type>() * u01(rng));
74 
75  return param.a() + (param.b() - param.a()) * (r * r);
76  }
77 }; // class ArcsineDistribution
78 
79 namespace internal
80 {
81 
82 template <std::size_t, typename RealType, typename RNGType>
84  RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
85 {
86  u01_co_distribution(rng, n, r);
87  mul(n, const_pi_by2<RealType>(), r, r);
88  sin(n, r, r);
89  sqr(n, r, r);
90  fma(n, r, b - a, a, r);
91 }
92 
93 } // namespace vsmc::internal
94 
98 VSMC_DEFINE_RNG_DISTRIBUTION_RAND_2(Arcsine, arcsine, a, b)
99 
100 } // namespace vsmc
101 
102 #endif // VSMC_RNG_ARCSINE_DISTRIBUTION_HPP
Definition: monitor.hpp:48
void mul(std::size_t n, const float *a, const float *b, float *y)
Definition: vmath.hpp:77
#define VSMC_DEFINE_RNG_DISTRIBUTION_2(Name, name, p1, v1, p2, v2)
#define VSMC_DEFINE_RNG_DISTRIBUTION_IMPL_2(name, p1, p2)
void arcsine_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
RealType u01(UIntType u) noexcept
Convert uniform unsigned integers to floating points within [0, 1].
Definition: u01.hpp:213
#define VSMC_DEFINE_RNG_DISTRIBUTION_MEMBER_0
void fma(std::size_t n, const T *a, const T *b, const T *c, T *y)
For , compute .
Definition: vmath.hpp:361
void sin(std::size_t n, const float *a, float *y)
Definition: vmath.hpp:122
bool arcsine_distribution_check_param(RealType a, RealType b)
#define VSMC_DEFINE_RNG_DISTRIBUTION_RAND_2(Name, name, p1, p2)
Standard uniform distribution on [0, 1)
void sqr(std::size_t n, const float *a, float *y)
Definition: vmath.hpp:76
void u01_co_distribution(MKLEngine< BRNG, Bits > &rng, std::size_t n, float *r)
Definition: mkl.hpp:1324