vSMC  v3.0.0
Scalable Monte Carlo
cauchy_distribution.hpp
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2 // vSMC/include/vsmc/rng/cauchy_distribution.hpp
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31 
32 #ifndef VSMC_RNG_CAUCHY_DISTRIBUTION_HPP
33 #define VSMC_RNG_CAUCHY_DISTRIBUTION_HPP
34 
37 
38 namespace vsmc
39 {
40 
41 namespace internal
42 {
43 
44 template <typename RealType>
45 inline bool cauchy_distribution_check_param(RealType, RealType b)
46 {
47  return b > 0;
48 }
49 
50 } // namespace vsmc::internal
51 
54 template <typename RealType>
56 {
57  VSMC_DEFINE_RNG_DISTRIBUTION_2(Cauchy, cauchy, a, 0, b, 1)
59 
60  public:
61  result_type min() const
62  {
63  return std::numeric_limits<result_type>::lowest();
64  }
65 
66  result_type max() const { return std::numeric_limits<result_type>::max(); }
67 
68  void reset() {}
69 
70  private:
71  template <typename RNGType>
72  result_type generate(RNGType &rng, const param_type &param)
73  {
75 
76  return param.a() +
77  param.b() * std::tan(const_pi<result_type>() * u01(rng));
78  }
79 }; // class CauchyDistribution
80 
81 namespace internal
82 {
83 
84 template <std::size_t, typename RealType, typename RNGType>
86  RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
87 {
88  u01_co_distribution(rng, n, r);
89  mul(n, const_pi<RealType>(), r, r);
90  tan(n, r, r);
91  fma(n, r, b, a, r);
92 }
93 
94 } // namespace vsmc::internal
95 
100 
101 } // namespace vsmc
102 
103 #endif // VSMC_RNG_CAUCHY_DISTRIBUTION_HPP
Definition: monitor.hpp:48
bool cauchy_distribution_check_param(RealType, RealType b)
void mul(std::size_t n, const float *a, const float *b, float *y)
Definition: vmath.hpp:77
#define VSMC_DEFINE_RNG_DISTRIBUTION_2(Name, name, p1, v1, p2, v2)
#define VSMC_DEFINE_RNG_DISTRIBUTION_IMPL_2(name, p1, p2)
RealType u01(UIntType u) noexcept
Convert uniform unsigned integers to floating points within [0, 1].
Definition: u01.hpp:213
void cauchy_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
#define VSMC_DEFINE_RNG_DISTRIBUTION_MEMBER_0
void fma(std::size_t n, const T *a, const T *b, const T *c, T *y)
For , compute .
Definition: vmath.hpp:361
#define VSMC_DEFINE_RNG_DISTRIBUTION_RAND_2(Name, name, p1, p2)
void tan(std::size_t n, const float *a, float *y)
Definition: vmath.hpp:133
Standard uniform distribution on [0, 1)
void u01_co_distribution(MKLEngine< BRNG, Bits > &rng, std::size_t n, float *r)
Definition: mkl.hpp:1324