vSMC  v3.0.0
Scalable Monte Carlo
uniform_real_distribution.hpp
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2 // vSMC/include/vsmc/rng/uniform_real_distribution.hpp
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31 
32 #ifndef VSMC_RNG_UNIFORM_REAL_DISTRIBUTION_HPP
33 #define VSMC_RNG_UNIFORM_REAL_DISTRIBUTION_HPP
34 
37 
38 namespace vsmc
39 {
40 
41 namespace internal
42 {
43 
44 template <typename RealType>
45 inline bool uniform_real_distribution_check_param(RealType a, RealType b)
46 {
47  return a <= b;
48 }
49 
50 } // namespace vsmc::internal
51 
54 template <typename RealType>
56 {
57  VSMC_DEFINE_RNG_DISTRIBUTION_2(UniformReal, uniform_real, a, 0, b, 1)
59 
60  public:
61  result_type min() const { return a(); }
62 
63  result_type max() const { return b(); }
64 
65  void reset() {}
66 
67  private:
68  template <typename RNGType>
69  result_type generate(RNGType &rng, const param_type &param)
70  {
72 
73  return param.a() + (param.b() - param.a()) * u01(rng);
74  }
75 }; // class UniformRealDistribution
76 
77 namespace internal
78 {
79 
80 template <std::size_t, typename RealType, typename RNGType>
82  RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
83 {
84  u01_co_distribution<RealType>(rng, n, r);
85  fma(n, r, b - a, a, r);
86 }
87 
88 } // namespace vsmc::internal
89 
93 VSMC_DEFINE_RNG_DISTRIBUTION_RAND_2(UniformReal, uniform_real, a, b)
94 
95 } // namespace vsmc
96 
97 #endif // VSMC_RNG_UNIFORM_REAL_DISTRIBUTION_HPP
Definition: monitor.hpp:48
#define VSMC_DEFINE_RNG_DISTRIBUTION_2(Name, name, p1, v1, p2, v2)
#define VSMC_DEFINE_RNG_DISTRIBUTION_IMPL_2(name, p1, p2)
Uniform real distribution.
RealType u01(UIntType u) noexcept
Convert uniform unsigned integers to floating points within [0, 1].
Definition: u01.hpp:213
void uniform_real_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType a, RealType b)
#define VSMC_DEFINE_RNG_DISTRIBUTION_MEMBER_0
void fma(std::size_t n, const T *a, const T *b, const T *c, T *y)
For , compute .
Definition: vmath.hpp:361
bool uniform_real_distribution_check_param(RealType a, RealType b)
#define VSMC_DEFINE_RNG_DISTRIBUTION_RAND_2(Name, name, p1, p2)
Standard uniform distribution on [0, 1)