vSMC
vSMC: Scalable Monte Carlo
rayleigh_distribution.hpp
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2 // vSMC/include/vsmc/rng/rayleigh_distribution.hpp
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31 
32 #ifndef VSMC_RNG_RAYLEIGH_DISTRIBUTION_HPP
33 #define VSMC_RNG_RAYLEIGH_DISTRIBUTION_HPP
34 
37 
38 namespace vsmc
39 {
40 
41 namespace internal
42 {
43 
44 template <typename RealType>
45 inline bool rayleigh_distribution_check_param(RealType sigma)
46 {
47  return sigma > 0;
48 }
49 
50 } // namespace vsmc::internal
51 
54 template <typename RealType>
56 {
57  VSMC_DEFINE_RNG_DISTRIBUTION_1(Rayleigh, rayleigh, sigma, 1)
58 
59  public:
60  result_type min() const { return 0; }
61 
62  result_type max() const { return std::numeric_limits<result_type>::max(); }
63 
64  void reset() {}
65 
66  private:
67  template <typename RNGType>
68  result_type generate(RNGType &rng, const param_type &param)
69  {
71 
72  return param.sigma() * std::sqrt(-2 * std::log(u01(rng)));
73  }
74 }; // class RayleighDistribution
75 
76 namespace internal
77 {
78 
79 template <typename RealType, typename RNGType>
81  RNGType &rng, std::size_t n, RealType *r, RealType sigma)
82 {
83  u01_distribution(rng, n, r);
84  log(n, r, r);
85  mul(n, -2 * sigma * sigma, r, r);
86  sqrt(n, r, r);
87 }
88 
89 } // namespace vsmc::internal
90 
93 template <typename RealType, typename RNGType>
95  RNGType &rng, std::size_t n, RealType *r, RealType sigma)
96 {
97  static_assert(std::is_floating_point<RealType>::value,
98  "**rayleigh_distribution** USED WITH RealType OTHER THAN FLOATING "
99  "POINT TYPES");
100 
101  const std::size_t k = 1024;
102  const std::size_t m = n / k;
103  const std::size_t l = n % k;
104  for (std::size_t i = 0; i != m; ++i, r += k)
105  internal::rayleigh_distribution_impl(rng, k, r, sigma);
106  internal::rayleigh_distribution_impl(rng, l, r, sigma);
107 }
108 
109 VSMC_DEFINE_RNG_DISTRIBUTION_RAND_1(Rayleigh, rayleigh, sigma)
110 
111 } // namespace vsmc
112 
113 #endif // VSMC_RNG_RAYLEIGH_DISTRIBUTION_HPP
Definition: monitor.hpp:49
void mul(std::size_t n, const float *a, const float *b, float *y)
Definition: vmath.hpp:112
Rayleigh distribution.
Definition: common.hpp:591
void sqrt(std::size_t n, const float *a, float *y)
Definition: vmath.hpp:129
void u01_distribution(RNGType &, std::size_t, RealType *)
Generate standard uniform random variates.
void rayleigh_distribution(RNGType &, std::size_t, RealType *, RealType)
Generating rayleigh random variates.
bool rayleigh_distribution_check_param(RealType sigma)
void rayleigh_distribution_impl(RNGType &rng, std::size_t n, RealType *r, RealType sigma)
Standard uniform distribution.
Definition: common.hpp:597
void log(std::size_t n, const float *a, float *y)
Definition: vmath.hpp:148
#define VSMC_DEFINE_RNG_DISTRIBUTION_RAND_1(Name, name, p1)
Definition: common.hpp:394
#define VSMC_DEFINE_RNG_DISTRIBUTION_1(Name, name, p1, v1)
Definition: common.hpp:369